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Legends of Aria Wiki
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==Combat abilities== There are 3 classes of combat abilities in Legends of Aria: * '''Instant:''' abilities, are performed immediately, regardless of when you initiate them. So you can perform them right after you have landed a hit. * '''Triggered:''' abilities are performed on the next regular combat swing. * '''Effect:''' can either be ''instant'' or ''triggered''. ** Instant effects are applied immediately but do not necessarily coincide with an attack. ***(Flurry is an effect ability which augments attack speed for its duration) ** Triggered effects are applied at the next attack, some depend on success or failure of the attack others are agnostic. ***(Sunder/Impale effects require successful attacks, while FollowThrough does Not) Combat abilities change the pace of combat. The ''Legends of Aria'' combat system is trend tuned, so average DPS remains reasonably the same across large time periods, but in short time frames may vary significantly. Combat abilities temporarily increase the DPS, but as with any elastic system this is usually counterbalanced by a slower attack following the execution of an ability. Use of a combat ability costs stamina even if you fail.
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