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Cooking[edit | edit source]
There are many different types of food you can cook. Cooking consists of, as an example, using fish:
1. Equip a fishing pole
2. Use the fishing pole's Q ability and target water. Sometimes catch a fish.
3. Equip a hunting knife
4. Use the knife's Q ability and target the fish. Creates fish fillets.
5. Have a Cooking Pot (can be purchased from Tinker?)
6. Gather Kindling from the ground
7. Use Kindling to create fire
8. Stand next to fire
9. Open Cooking Pot
10. Put fish fillet in Cooking Pot
11. Push the button to cook things in the Cooking Pot
Note: If you put all the fillets in at once it will cook them in a lump with only one skill check, so it will be hard to gain cooking. Do one fillet at a time to actually raise cooking efficiently.
Campfires[edit | edit source]
Campfires are needed for cooking food. They can be created using the carpentry table and skills or found around the world near people such as by the traveling merchant, at other players' housing or even at the bandits and cultist camps in Uaran and Celador.
Raw Animal Meat must be roasted in a Cooking Pot next to a campfire. To cook, place the meat in the cooking pot while standing near a campfire, then right click the cooking pot and choose the 'cook' option. There may be messaging that you fail and lose ingredients, but this isn't always the case. The result is Cooked Animal Meat, which can be consumed to decrease the player's hunger.
Advanced cooking[edit | edit source]
As of 03/02/2018, Advanced cooking is not released.
More advanced Cooking requires a campfire, a Cooking Pot, and additional ingredients. Adding additional ingredients can provide a buff, or an augmentation to a recipe. The more ingredients used, the more filling the food will be and the better the bonuses received, although there are diminishing returns. The Cooking Skill limits the number of different ingredients that can be used, although not the quantity of each ingredient. However, the greater the quantities used, the greater the difficulty.
By cooking their food, players are able to obtain long term buffs through creation of their own recipes. Currently Cooking offers Regenerative bonuses to Health, Mana, and Stamina, but other effects are in the works.
Ingredients can confer the following Augmentations to the finished product:
- Bonus Potency - Affects the amount of the Buffs applied by the food
- Bonus Duration - Affects how long the bonuses applied by the food last.
- Bonus Filling - Affects how filling the food is.
If the final product has any bonuses, it will also have an associated duration and a measure of how filling the food is. This is important since players can only eat so much. If the food is more filling than a player is able to eat, then they will be unable to eat the food.
The duration of the bonus is different from how filling the food is. A stew can be cooked that keeps a player fed for 10 minutes, but the bonus may only last 5 minutes. Multiple food bonuses can be active at the same time, although this tends to be less efficient than just making a more complicated recipe.
Crafted items[edit | edit source]
There are different tiers of food which regenerate health and stamina at higher rates.
Meal regen rate 2.2
Delicacy regen rate 7
Start of the current production list from cooking.
|Tough Meat||Meat Loaf||Meal|
|Raw Barrel Fish Fillet||Cooked Barrel Fish||Snack|
|Raw Tero Fish Fillet||Cooked Tero Fish||Snack|
|Raw Spotted Tero Fish Fillet||Cooked Spotted Tero||Meal|
|Raw Four Eyed Salar Fish Fillet||Cooked Four Eyed Salar||Meal|
|Raw Razor-Fish Fillet||Cooked Razor Fish||Delicacy|
NPC Trainers[edit | edit source]
- Dr. Paws (Eldeir Village)
- Elliot (Black Forest Outpost)
- Hefner (Valus)
- Henry (Valus)
- Magica (Helm - Innkeeper)
- Michael (Eldeir Village)
- Michael (Helm)
- Vick (Pyros Landing)
Training Guide[edit | edit source]
Note: This is a very rough guess at bands for cooking training 0-35: Snack foods 30-60: Meal foods 50-GM: Delicacy foods
Bugs[edit | edit source]
- It is believed that you cannot currently gain at 0.0 skill. ((Reported 3/16/2019)