Damage Types

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Damage Types[edit | edit source]

the way how damage is applied depends on the weapons /spells:


Physical (->Weapons)[edit | edit source]

  • Bashing
  • Piercing
  • Slashing


Magical (->Spells)[edit | edit source]

Spells typically do magic damage with a portion being factored as traditional bashing,slashing of piercing damage. Magic damge is less affected by armor than normal physical damage. Magical effects can either do damage directly or through projectiles attacks. Projectiles can be blocked or dodged by the target opponent.

  • Direct (Lightning)
  • Projectile Effect (Fireball)



Application[edit | edit source]

  • instant
  • over time (DoT)