Healing is a combat skill that determines a player's effectiveness at using bandages to heal damage and resurrect other players or pets. Vigor is an important skill to take with healing as it increases the amount healed.
- With 60 Healing, a player can cure Poison with bandages. There is a 50% penalty to the amount healed.
- With 80 Healing and Vigor, a player can attempt to resurrect a player's corpse.
- With 80 Healing and Animal Lore, a player can attempt to resurrect a player's pet.
Healing skill can increase whenever you use bandages.
Use[edit | edit source]
The table below show a rough amount of healing based your healing skill and vigor.
|Healing & Vigor||30||50||75||100|
NPC Trainers[edit | edit source]
Other Notes[edit | edit source]
- Older players reported that it was possible to GM healing by cutting bandages. This is no longer possible.