Housing

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For an Interactive Map of Player Housing in the game, see: Player Houses
A promotional image of several housing types from the game's Alpha. Disclaimer: A few of the houses shown are no longer in the game.

Player Housing, also known as POH (Player Owned Housing), is a feature that allows players to place several of the different housing types on a housing plot. Players have complete control over the items placed in and around their house including furniture, crafting tools, and lockable storage containers.

Note: Players may have as many houses as they can fit on a single housing plot. However, only one housing plot is allowed per player account, i.e. for all her/his in-game characters. However, players will likely need significant space between the houses if they receive the error "There is already a house on this location". To mitigate this, players may need as much as 5 blocks distance between the houses.

Housing Plot[edit | edit source]


Players need to have a housing plot big enough to fit the house. A Land Deed is used to claim a piece of land and can be purchased from a carpenter shop for 1 Gold 40 Silver.

Building a House[edit | edit source]

To build a house, players will need a housing blueprint (which can be bought at a carpenter shop in any major city) and a housing plot big enough to fit the house. Players will also need to ensure that their desired house location is unobstructed (does not have items or furniture on the ground).

The interaction menu on the blueprint, right-clicking the blueprint, allows players to choose which direction the built house will face. Upon using a blueprint, a house foundation will spawn and must be provided with materials. Placing down the house foundation will consumed the blueprint and render the foundation immovable. Once the house foundation has been supplied with all its materials, the house will fully constructed and usable.

Be mindful of terrain as flowers and other items may display through the floor of a finished home.

Demolishing a House[edit | edit source]

A player may reclaim the blueprint if they decide to relocate, reposition, or turn their home up until the time the construction is completed. However, any building materials spent on the house are lost. To demolish a home, open the housing gump, select the "Manage" tab, then click "Destroy" and confirm on the popup.

Fully-built homes will not return plans or materials.

Taxation[edit | edit source]


Houses are not subject to taxes, but the plot of land is.

Home Customization[edit | edit source]


The information in this article is up-to-date as of version [[{{{1}}}]].

Clicking on the house sign opens the house control window. This allows players to rename or destroy their house, create a new door key, or adjust decoration placement.

List of Houses[edit | edit source]

# Name Group Size x Size y Brick Iron Wooden Boards Town Gold Gold Silver Silver Copper Copper LD* SC*
1 Wood House 1 7 9 50 70 250 Common 2 25 143 2
2 Wood House Cottage 2 13 15 200 200 800 4 54 50 5
3 Wood House Mahogany 3 10 15 150 150 600 Pyros' Landing 5 52 50 158 3
4 Wood House Birch 4 15 15 9 75
5 Wood House Mayor 5 22 17 Belhaven 21 66
6 Wood House Tavern 6 22 23 1000 1000 4000 33 26 508 20
7 Tudor House Mahogany 3 10 15 150 150 600 Eldeir Village 5 52 50 168 3
8 Tudor House Birch 4 15 15 300 240 900 9 75 237 10
9 Tudor House Mayor 5 22 17 600 600 2400 Trinit 21 66 363 15
10 Tudor House Tavern 6 22 23 1000 1000 4000 33 26
11 Stone House Tuscan 3 17 11 750 190 200 Valus 5 52 50 185 5
12 Stone House Cottage 4 17 13 900 220 200 9 75 237 10
13 Stone House Villa 5 20 15 2400 600 600 Belhaven 21 66 363 15
14 Stone House Estate 6 28 22 5000 1250 1250 33 26 508 20
15 Terracotta Tuscan House 3 17 11 750 190 200 Helm 5 52 50
16 Terracotta Cottage 4 17 13 900 220 200 9 75
17 Terracotta House Villa 5 20 15 2400 600 600 Trinit 21 66 363 15
18 Terracotta House Estate 6 28 22 5000 1250 1250 33 26 508 20

*LD: Lockdown limit
*SC Secure container limit


Wood House (Cost: 2 gold, 25 silver)[edit | edit source]

Purchasable from every Carpenter (except in Oasis and Black Forest Outpost). Size: 7x9

Construction Costs:

Lockdowns/Containers:

  • 143 Lockdowns
  • 2 Secure Containers

Wood House Cottage (Cost: 4 gold, 54 silver, 50 copper)[edit | edit source]

Purchasable from every Carpenter (except in Oasis and Black Forest Outpost). Size: 13x15

Construction Costs:

Wood House Mayor (Cost: 21 gold, 66 silver)[edit | edit source]

Purchasable from the Belhaven Architect. Size: 22x17

(WARNING: Belhaven is in the Wilderness. You are at the risk of being attacked by players on the way to this town.)

Town buildings using this design:

  • Pyros Landing Trading Post

Wood House Tavern (Cost: 33 gold, 26 silver)[edit | edit source]

Purchasable from the Belhaven Architect. Size: 22x23

(WARNING: Belhaven is in the Wilderness. You are at the risk of being attacked by players on the way to this town.)

Town buildings using this design:

  • Pyros Landing Inn

Tudor House Mahogany (Cost: 5 gold, 52 silver, 50 copper)[edit | edit source]

Purchasable from Eldeir Village Carpenter. Size: 10x15

Construction Costs:

Lockdowns/Containers:

  • 168 Lockdowns
  • 3 Secure Containers

Town buildings using this design:

  • Eldeir Village Carpenter
  • Trinit Architect

Tudor House Birch (Cost: 9 gold, 75 silver)[edit | edit source]

Purchasable from Eldeir Village Carpenter. Size: 15x15

Construction Costs:

Lockdowns/Containers:

  • 237 Lockdowns
  • 10 Secure Containers

Town buildings using this design:

  • Trinit Tailor Shop (door is broken)

Tudor House Mayor (Cost: 21 gold, 66 silver)[edit | edit source]

Purchasable from Trinit Architect. Size: 22x17

Construction Costs:

Lockdowns/Containers:

  • 363 Lockdowns
  • 15 Secure Containers

Town buildings using this design:

  • Eldeir Village Mage Shop

Tudor House Tavern (Cost: 33 gold, 26 silver)[edit | edit source]

Purchasable from Trinit Architect. Size: 22x23

Construction Costs:

Town buildings using this design:

  • Eldeir Village Inn

Stone House Tuscan (Cost: 5 gold, 52 silver, 50 copper)[edit | edit source]

Purchasable from Valus Carpenter. Size: 17x11

Construction Costs:

Lockdowns/Containers:

  • 185 Lockdowns
  • 5 Secure Containers

Stone House Cottage (Cost: 9 gold, 75 silver)[edit | edit source]

Can be purchased from Valus Carpenter. Size: 17x13

Construction Costs:

Town buildings using this design:

  • Valus Tailor Shop

Stone House Villa (Cost: 21 gold, 66 silver)[edit | edit source]

Purchasable from Belhaven Architect. Size: 20x15

Construction Costs:

Lockdowns/Containers:

  • 363 Lockdowns
  • 15 Secure Containers

(WARNING: Belhaven is in the Wilderness. You are at the risk of being attacked by players on the way to this town.)

Stone House Estate (Cost: 33 gold, 26 silver)[edit | edit source]

Purchasable from Belhaven Architect. Size: 28x22

Construction Costs:

Lockdowns/Containers:

  • 508 Lockdowns
  • 20 Secure Containers

(WARNING: Belhaven is in the Wilderness. You are at the risk of being attacked by players on the way to this town.)

Terracotta Tuscan House (Cost: 5 gold, 52 silver, 50 copper)[edit | edit source]

Can be purchased from Valus or Helm Carpenter. Size: 17x11

Construction Costs:

Town buildings using this design:

  • Helm Tinker Shop (West of bank)

Terracotta Cottage (Cost: 9 gold, 75 silver)[edit | edit source]

Purchasable from Helm Carpenter. Size: 17x13

Construction Costs:

Town buildings using this design:

  • Helm Woodsmith

Terracotta House Villa (Cost: 21 gold, 66 silver)[edit | edit source]

Can be purchased from Trinit Architect. Size: 20x15

Terracotta House Estate (Cost: 33 gold, 26 silver)[edit | edit source]

Can be purchased from Trinit Architect. Size: 28x22

Construction Costs:

Plot and House Features[edit | edit source]

Lockdowns[edit | edit source]

Lockdowns are assigned based on plot size. The larger the plot, the more Lockdowns are allowed. Lockdowns are managed through the Plot Management Window. When an item is placed on the ground somewhere within the plot's boundaries, players can lock the item down to prevent theft and automatic removal by the game engine. Locked down items can not be assigned for sale by a Merchant.

Secure Containers[edit | edit source]

Secure Containers are assigned based on house size. More expensive houses allow more Secure Containers. A Secure Container can be placed within the home and is proof from theft even without a key. Containers that exceed this limit can still be placed, but must be locked with a key to keep them from being freely looted. Secure Containers cannot be Lockpicked, however, keyed containers can.

Videos[edit | edit source]