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Stat

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Most activities in Legends of Aria which perform any form of success/failure checking are either dependent on or affected by the stats or attributes and/or the skill of the character performing them.

Primary attributes[edit | edit source]

There are six attributes for characters and creatures which affect proficiency at certain activities. Attributes grow when players use a skill that requires the attribute. For example, using a weapon will affect strength & agility. Since performing actions increase these attributes, they can be turned up, down, or locked. The starting stat is 10 for each and the Maximum value for any stat is 50. Maximum total stat value is 150.

  • Strength (Str) is a physical attribute. It is the primary influencing the size of your health pool, weight allowance and offers a damage bonus when using weapons.
  • Agility (Agi) is a physical attribute. It is the primary influencing attribute for swing speed and the size of your stamina pool.
  • Intelligence (Int) is a mental attribute. It is the primary influencing attribute for the size of your mana pool.


Stat Attribute Primary influence on Primary factor for Additional benefits
Strength (physical) Health Pool Increases damage with weapons Weight Allowance
Agility (physical) Stamina Pool Swing speed with weapons Movement speed
Intelligence (mental) Mana Pool - -
Constitution - Health Pool Increases damage with weapons Weight Allowance
Wisdom - Magic Magic resistance and effects -
Will - Damage/Debuffs Protection from stuns and traps Chance/Luck modifier

See also[edit | edit source]